Presentations

Building High Performance iPhone Applications with ActionScript 3

Adobe has announced that the next version of Flash, Adobe Flash CS5, will have support for creating standalone iPhone applications. However, the iPhone is a mobile device and runs much slower that what developers are used to when deploying to the desktop. In this session, Mike will discuss strategies for building high performance Flash based applications for the iPhone. He will cover some of the new APIs which enable hardware accelerated rendering, as well as general development strategies and patterns to enable you to get the best performance from your content.

 Tags Flash • iPhone • Mobile • Actionscript • Optimization

Presenter(s)

Mike Chambers
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